The great combinator!
Lowered damage, headshot even may not kill the target. No charge-meter.
Let's A is a headshot, and B is a bodyshot!
This system with combos (Inspired by another meaning of the word <<Combo>> from another (not mine) idea) can work this way:
For 3:
AAA, AAB, ABA, ABB, BAA, BAB, BBA, BBB. Only 8 Combos.
For 4:
AAAA, AAAB, AABA, AABB, ABAA, ABAB, ABBA, ABBB, BAAA, BAAB, BABA, BABB, BBAA, BBAB, BBBA, BBBB. Now - 16 Combos.
Possible ideas for the combos:
1) Next shot is critical.
2) Next shot will cover the enemy into the Jarate.
3) Next shot will ignite the enemy.
4) Next shot will cover the enemy into the MadMilk.
5) Next shot will make the enemy bleeding.
6) Next shot will heal Sniper for N HP.
7) Next shot will give the target a metal.
8) Next shot will give additional charge to the target.
50% of the combos can have zero bonus, 50% - as a one written above.
Headshot/Bodyshot made by you can be shown while you're scoping, so you always know what you can choose next, for the necessary combo.
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7/22/2011
5/05/2011
Sleep, my darling Sentry...
What if the Sandman's ball attract the attention of the enemy's sentry for a couple of seconds?
Throw the ball and run while the Sentry is shooting the ball.
Remember: don't run between the ball and the Sentry - because it chooses the closest enemy.
Throw the ball and run while the Sentry is shooting the ball.
Remember: don't run between the ball and the Sentry - because it chooses the closest enemy.
5/04/2011
5/02/2011
"Sentries's Fault".
Disguise Kit that attract Sentries' attention to you, though they don't shoot.
Maybe, it works only few seconds.
Just an idea, needs more thinking.
/to be continued.../
Maybe, it works only few seconds.
Just an idea, needs more thinking.
/to be continued.../
4/30/2011
Map of the requests (2nd slot) for Engineer.
You see the images of the requests (Need a sentry here! Need a teleport here!) on this Map.
You can disable somebody's spamming requests (there is an option on this Map).
It could be special 2D Map or special Glasses to see 3D-images (like that ones which you see, while being Trained by Coach).
You can disable somebody's spamming requests (there is an option on this Map).
It could be special 2D Map or special Glasses to see 3D-images (like that ones which you see, while being Trained by Coach).
4/28/2011
Gum (2nd slot) for Scout.
You need to charge it |___|
Then, while you have full bar |===|, the second bar is shown and starts decharging.
The less 2nd , the less "hit" of the Gum.
What about stats? I don't know, just a mechanics for this item.
/to be continued.../
Then, while you have full bar |===|, the second bar is shown and starts decharging.
The less 2nd , the less "hit" of the Gum.
What about stats? I don't know, just a mechanics for this item.
/to be continued.../
4/25/2011
Bonk! (Small Idea)
If you were attacked under the Bonk! Effect, it's duration will be longer.
See that "MISSED!"? Stop attacking this Scout!
See that "MISSED!"? Stop attacking this Scout!
4/10/2011
(Old) Ideas 2009
Uff, this will be a big work to list here (not)all my old ideas (part of some of them is in-game already, but this isn't my merit, though I'm happy to see them in game).
Let's start with "New Ideas for Unlocks".
1.Scout
Pistol-replacement:
a)Paint aerosol.
Color anything you want to any color (RMB - change RED/BLU colour of the paint)
b)Boots with spikes.
You can jump onto the walls.
Bat-replacement:
a)Bat with nail.
You can head'shot' enemy. Also, you can destroy medical kits and ammo boxes, if you don't need them.
-------------------------------------------------------------------------------------------------
2.Soldier.
Rocket Launcher-replacement:
a)Healing rocket.
It heals mates, while flying close to them.
Shotgun-replacement:
a)Acid shotgun.
Enemy will die faster by bullets, because acid destroys his clothes and armor, not effecting health so much.
Shovel-replacement:
a)Shovel with mirror.
Lets you check corners. Hold RMB to rotate it.
-------------------------------------------------------------------------------------------------
3.Pyro.
Flamethrower-replacement:
a)Nitroglycerine thrower.
Make your explodable bobbles. LMB - start inflating bubble, RMB - release it (airblast still works).
Shotgun-replacement:
a)Chili (food).
Burn all your ammo during next couple of seconds. And then find anything that could axtinguish the fire in your stomach! Or you will die from inside.
Axe-replacement:
a)Cleaver.
Hot melee weapon that has charge-bar in opposite way: it goes down if you use weapon. The less you hit per time, the hotter your weapon, and more damage. The faster you hit, the colder it comes, and less damage.
-------------------------------------------------------------------------------------------------
4.Demoman.
Grenade Launcher-replacement.
a)"Untouchable".
Makes your enemy giving you less damage(-N%), but also gives other enemies possible to give you more damage (+N%). After the effect gone, this enemy has more chance of critical hits.
Sticky Bombs Launcher-replacement:
a)"Sticky paper"
Stickies stay on the enemy's body, with dealing some damage once. Enemy will be alert by the picture of the sticky bomb near his HP-bar+. They fall if enemy jumps. Less sticky bombs (<<8) you can use.
-------------------------------------------------------------------------------------------------
5.Heavy
Minigun-replacement:
a)Mascha.
See the enemy far away? Focus on him - and your weapon become more accurate!
b)Glascha.
Supersonic bullets. Infernal pushing back (you!).Random aim. Loud noise. Victims' cries. Faster wasting bullets.
c)Dascha.
Emm...sniperish minigun, useless in close-combats 'cause of spread, but useful against enemies far away 'cause of concentrating there bullets. =C>
Fists-replacement:
a)Dumbbells.
The more you practice with dumbbelss, the more damage you deal.
-------------------------------------------------------------------------------------------------
6.Engineer.
Shotgun-replacement:
a)"Nuts and bolts".
This shotgun uses metall if the clip is empty. Longer loading.
b)Rusty shotgun.
This shotgun spoils enemy's metal and ammunition.
Pistol-replacement:
a)Scanner.
It shows you enemy's nickname, health and count of his ammo.
b)Wave-catcher.
You can catch and hold enemy for a few seconds on the same place. Time: few seconds. No damage, but enemy can shoot you. Dealing damage to him makes him free.
c)RevEngie.
After you falling down dead, you have a chance to make 1 shot with your revolver. (Your body must be the whole safe.)
Buildings-replacement(without details, just names):
a)Offensive set.
b)Defensive set.
c)Support set.
d)Selfish set.
-------------------------------------------------------------------------------------------------
7.Medic.
Needlegun-replacement:
a)Vaccination.
Your enemy's health go down to 1HP, but if he survives after 10 seconds, he will be rewarded by x1.5 maximum health.
Medigun-replacement.
a)Stealer.
You take enemies' ammo and give it to friends. No healing.
Bonesaw-replacement:
a)"Inspection" (little reflex hammer).
After you hit enemy, he can't jump during few seconds.
b)Stapler.
You sew up an enemy's wounds together with bullets, burns, fragments (also it stops bleeding, though). And his maximum health goes down (eg., -10HP per hit by the stapler). Can be deleted only in respawn room.
-------------------------------------------------------------------------------------------------
8.Sniper.
Sniper Rifle-replacement:
a)SnipEar.
You rifle detects sounds of steps (and shows loudness in the scope). Of both teams. The range and the view of the scope are lowered.
SMG-replacement:
a)Cerberus.
Fake second sniper's head. 50/50 that you will be headshotted to the wrong head.
b)Paintball rifle gun with sticky paint.
[The system of this weapon is really complicated?!]
LMB - shooting, RMB - small scope.Effects of the hitting enemy to any part of the body are different: arms - less speed of fire and reloading, legs - less speed of running, body - change the colour of the enemy and give you point anyway(that's how paintball-game works?!), head(only front, with eyes) - makes enemy temporary blind (2shots to engineer, medic and sniper - 'cause of the glasses; 1.5 shots(depends on the time between shots) to pyro, soldier and scout - 'cuase of the protective "helmets"; 1 shot to heavy, spy and demoman - because their 5 eyes are open).
If enemy has damage during previous N seconds, this special knife with jags hammers bullets and fragments more deeply, also baring burns and thus making enemy bleeding.
b)Raw meat.
The knife for butchering the corpses. Your victims - your "trophies". Except that everybody will hate you after the first case of the cannibalism - so, you can be killed even by your mates. Try to (m)eat stealthy.
c)Escalibur.
As the legend sa-...forget, just stick your knife into the enemy's body and run away, leaving him alone with his sooner death by unstoppable bleeding! (If he touches wall, the knife will go deeper - note and remember this!) That blade could be destroy only by other enemy weapon.
-------------------------------------------------------------------------------------------------
9.Spy.
Revolver-replacement:
a)Bullets of titan.
You can destroy projectiles mid-air. But these bullets make your pockets heavy, so your speed decreased.
Knife-replacement:
a)Vendetta
After the enemy kill your teammate, your receive critical hits for your knife and revolver. Minus of this weapon? You need to undisquise few seconds before backstabbing enemy.
Sapper-replacement:
a)Sapper that can break any of 3 kind of weapons: melee, with powder and with electric parts. Choose before you leave respawn.
Invisible watch-replacement:
a)"Shade".
The longer cloacking, but your shadow is visible.
Disguise kit-replacement:
a)Stranger.
After you were hit by enemy, your disguise drops and your speed is increased.
-------------------------------------------------------------------------------------------------
Next time I will post about ideas to change existing (for that moment) weapons.
Let's start with "New Ideas for Unlocks".
1.Scout
Pistol-replacement:
a)Paint aerosol.
Color anything you want to any color (RMB - change RED/BLU colour of the paint)
b)Boots with spikes.
You can jump onto the walls.
Bat-replacement:
a)Bat with nail.
You can head'shot' enemy. Also, you can destroy medical kits and ammo boxes, if you don't need them.
-------------------------------------------------------------------------------------------------
2.Soldier.
Rocket Launcher-replacement:
a)Healing rocket.
It heals mates, while flying close to them.
Shotgun-replacement:
a)Acid shotgun.
Enemy will die faster by bullets, because acid destroys his clothes and armor, not effecting health so much.
Shovel-replacement:
a)Shovel with mirror.
Lets you check corners. Hold RMB to rotate it.
-------------------------------------------------------------------------------------------------
3.Pyro.
Flamethrower-replacement:
a)Nitroglycerine thrower.
Make your explodable bobbles. LMB - start inflating bubble, RMB - release it (airblast still works).
Shotgun-replacement:
a)Chili (food).
Burn all your ammo during next couple of seconds. And then find anything that could axtinguish the fire in your stomach! Or you will die from inside.
Axe-replacement:
a)Cleaver.
Hot melee weapon that has charge-bar in opposite way: it goes down if you use weapon. The less you hit per time, the hotter your weapon, and more damage. The faster you hit, the colder it comes, and less damage.
-------------------------------------------------------------------------------------------------
4.Demoman.
Grenade Launcher-replacement.
a)"Untouchable".
Makes your enemy giving you less damage(-N%), but also gives other enemies possible to give you more damage (+N%). After the effect gone, this enemy has more chance of critical hits.
Sticky Bombs Launcher-replacement:
a)"Sticky paper"
Stickies stay on the enemy's body, with dealing some damage once. Enemy will be alert by the picture of the sticky bomb near his HP-bar+. They fall if enemy jumps. Less sticky bombs (<<8) you can use.
-------------------------------------------------------------------------------------------------
5.Heavy
Minigun-replacement:
a)Mascha.
See the enemy far away? Focus on him - and your weapon become more accurate!
b)Glascha.
Supersonic bullets. Infernal pushing back (you!).Random aim. Loud noise. Victims' cries. Faster wasting bullets.
c)Dascha.
Emm...sniperish minigun, useless in close-combats 'cause of spread, but useful against enemies far away 'cause of concentrating there bullets. =C>
Fists-replacement:
a)Dumbbells.
The more you practice with dumbbelss, the more damage you deal.
-------------------------------------------------------------------------------------------------
6.Engineer.
Shotgun-replacement:
a)"Nuts and bolts".
This shotgun uses metall if the clip is empty. Longer loading.
b)Rusty shotgun.
This shotgun spoils enemy's metal and ammunition.
Pistol-replacement:
a)Scanner.
It shows you enemy's nickname, health and count of his ammo.
b)Wave-catcher.
You can catch and hold enemy for a few seconds on the same place. Time: few seconds. No damage, but enemy can shoot you. Dealing damage to him makes him free.
c)RevEngie.
After you falling down dead, you have a chance to make 1 shot with your revolver. (Your body must be the whole safe.)
Buildings-replacement(without details, just names):
a)Offensive set.
b)Defensive set.
c)Support set.
d)Selfish set.
-------------------------------------------------------------------------------------------------
7.Medic.
Needlegun-replacement:
a)Vaccination.
Your enemy's health go down to 1HP, but if he survives after 10 seconds, he will be rewarded by x1.5 maximum health.
Medigun-replacement.
a)Stealer.
You take enemies' ammo and give it to friends. No healing.
Bonesaw-replacement:
a)"Inspection" (little reflex hammer).
After you hit enemy, he can't jump during few seconds.
b)Stapler.
You sew up an enemy's wounds together with bullets, burns, fragments (also it stops bleeding, though). And his maximum health goes down (eg., -10HP per hit by the stapler). Can be deleted only in respawn room.
-------------------------------------------------------------------------------------------------
8.Sniper.
Sniper Rifle-replacement:
a)SnipEar.
You rifle detects sounds of steps (and shows loudness in the scope). Of both teams. The range and the view of the scope are lowered.
SMG-replacement:
a)Cerberus.
Fake second sniper's head. 50/50 that you will be headshotted to the wrong head.
b)Paintball rifle gun with sticky paint.
[The system of this weapon is really complicated?!]
LMB - shooting, RMB - small scope.Effects of the hitting enemy to any part of the body are different: arms - less speed of fire and reloading, legs - less speed of running, body - change the colour of the enemy and give you point anyway(that's how paintball-game works?!), head(only front, with eyes) - makes enemy temporary blind (2shots to engineer, medic and sniper - 'cause of the glasses; 1.5 shots(depends on the time between shots) to pyro, soldier and scout - 'cuase of the protective "helmets"; 1 shot to heavy, spy and demoman - because their 5 eyes are open).
Kukri-replacement:
a)FinISHER. If enemy has damage during previous N seconds, this special knife with jags hammers bullets and fragments more deeply, also baring burns and thus making enemy bleeding.
b)Raw meat.
The knife for butchering the corpses. Your victims - your "trophies". Except that everybody will hate you after the first case of the cannibalism - so, you can be killed even by your mates. Try to (m)eat stealthy.
c)Escalibur.
As the legend sa-...forget, just stick your knife into the enemy's body and run away, leaving him alone with his sooner death by unstoppable bleeding! (If he touches wall, the knife will go deeper - note and remember this!) That blade could be destroy only by other enemy weapon.
-------------------------------------------------------------------------------------------------
9.Spy.
Revolver-replacement:
a)Bullets of titan.
You can destroy projectiles mid-air. But these bullets make your pockets heavy, so your speed decreased.
Knife-replacement:
a)Vendetta
After the enemy kill your teammate, your receive critical hits for your knife and revolver. Minus of this weapon? You need to undisquise few seconds before backstabbing enemy.
Sapper-replacement:
a)Sapper that can break any of 3 kind of weapons: melee, with powder and with electric parts. Choose before you leave respawn.
Invisible watch-replacement:
a)"Shade".
The longer cloacking, but your shadow is visible.
Disguise kit-replacement:
a)Stranger.
After you were hit by enemy, your disguise drops and your speed is increased.
-------------------------------------------------------------------------------------------------
Next time I will post about ideas to change existing (for that moment) weapons.
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