1/24/2012

Web Forum Reader

Beginning from Today - I start to use the special soft to read the forums.
Why is it so great? Because now it's easier for me to read lots of the threads. And it means - more ideas of my own self!
Combining this program with the old good tips - now the reading is as wonderful as the swimming :)

12/31/2011

Week Days and Posts.

Since Day X:
Sunday - Big projects.[Day of the Spy]
Monday - My new/ old ideas. [Day of the Scout]
Tuesday - Posts about ideas, that other people have,  which I noticed.[Day of the Pyro]
Wednesday - Thoughts about everything: game, classes, etc.[Day of the Heavy]
Thursday - Visual part of the game. [Day of the Medic/Engineer]
Friday - Telling about existing weapons.[Day of the Soldier/Demoman]
Saturday - Review of the random map.[Day of the Sniper]

This is the scheme I would like to use since this May.

7/22/2011

Bender. Ostap Bender.

The great combinator!
Lowered damage, headshot even may not kill the target. No charge-meter.

Let's A is a headshot, and B is a bodyshot!

This system with combos  (Inspired by another meaning of the word <<Combo>> from another (not mine) idea) can work this way:
For 3:
AAA, AAB, ABA, ABB, BAA, BAB, BBA, BBB. Only 8 Combos.
For 4:
AAAA, AAAB, AABA, AABB, ABAA, ABAB, ABBA, ABBB, BAAA, BAAB, BABA, BABB, BBAA, BBAB, BBBA, BBBB. Now - 16 Combos.

Possible ideas for the combos:
1) Next shot is critical.
2) Next shot will cover the enemy into the Jarate.
3) Next shot will ignite the enemy.
4) Next shot will cover the enemy into the MadMilk.
5) Next shot will make the enemy bleeding.
6) Next shot will heal Sniper for N HP.
7) Next shot will give the target a metal.
8) Next shot will give additional charge to the target.
50% of the combos can have zero bonus, 50% - as a one written above.

Headshot/Bodyshot made by you can be shown while you're scoping, so you always know what you can choose next, for the necessary combo.

5/08/2011

Hurting Moving.

Damage per second (-HP/sec), if you move under the negative effect (it is like Bleeding, if you don't stand on one place). Must be shown to the person, who was hit by this weapon (special icon on the HUD).

5/07/2011

New tool: Speculum.

It is a special tool that makes your cosmetic item being mirrored (left <--> right).
Additional (prefix-)style (or - better word - version) "Mirrored" will be added to the item (so you can switch between normal and mirrored versions of the item). If the item has the styles, the version and the style can be combined.
For example, if you make the Mirrored Googly Gazer, you will have it for the left eye (the reflexion in the plane, which parts the body vertically - to the left and to the right). Also, the styles of the Googly Gazer can be switched too.

5/06/2011

New tool: Rotator.

The hat can be rotated around the vertical axis. The minimum angle can be 15 degree (the option is:15, 30, 45...150, 165, 180 degree - clockwise or anticlockwise).
Special string can be added: "Angle: XX (CW/CCW)"(only if the tool has been used), like the "Paint: Y" or "Style: Z".

5/05/2011

Sleep, my darling Sentry...

What if the Sandman's ball attract the attention of the enemy's sentry for a couple of seconds?
Throw the ball and run while the Sentry is shooting the ball.
Remember: don't run between the ball and the Sentry - because it chooses the closest enemy.