Here you go for the details : http://www.teamfortress.com/post.php?id=9714
«Retired» hats. The only way to obtain them: trading, <marketing soon?>, uncrating crates (but not the unusual.
Here is a table (FYI):
- DEMOMAN’S FRO — Crates ## 7, 10
- FOOTBALL HELMET — Crate #21*
- MINING LIGHT — Crate #28*
- PRUSSIAN PICKELHAUBE — Crate #11
- TROPHY BELT — Crate #8
- FANCY FEDORA — Crate #24*
Plus, Portal 2 Crossover hats: PYRO'S BEANIE, FANCY FEDORA.
*Crates numbered #19+ contain Strange weapons.
- #21: GRU, Shotgun, Minigun, Natascha; Hound Dog (nv)
- #24: Ambassador, Conniver's Kunai, Knife, Revolver; Private Eye
- #28: Shotgun, Frontier Justice, Jag, Wrench; Safe'n'Sound (nv)
Okay, let's check other crates:
- #10: 3 Paints (Ind.Green, Zeph.Greed, Noble Violet), Expert's Ordnance set
- #11: 3 Paints (Color 216, A Deep Purple, Orange), Medieval Medic set
- #7: Chargin Targe, Direct Hit, Bushwcka; Dr.Dapper Topper, Rimmed Raincatcher, Milkmn; Desc.Tag, Team Spirit
- #8: FAN, Bonk!, Huntsman; Horrible Headsplitter, Cadaver's Cranium, Fez; Dueling Mini-Game, Gift Wrap
I liked this update because of few reasons:
A. Community reaction(s) (it is similar to the reaction to the hats' implementation, but I can't proof my words because those threads have been archieved by Limbo). Just some of the links:
- Kiss These Items Goodbye! (wall of the announcement at Steam Community Official TF2 Group)
- There WILL BE a way for new of these 9 hats to enter the market! (my post there: While there is no search for the specified crate series # at Steam Community Market, these crates are a part of the chaos there.
IMO: this update is about the option to sell the retired items at Steam Market. And about the whole TF2 Market.) - So are community contributor incomes going to be culled? (my post: If Community items are at Steam Market, just add the additional purchase fee (this %% will go to the creator) or just continue to pay those 25% of the money you got by selling this item (i.e. 25% of the 5-15% fee = 1.25-3.75%).)
- NEW BLUG POST [Valve retiring some hats] (one of the biggest threads about the update)
- So, does anyone else think that "hat retirement" might just be part of an ARG? (conspiracy thread)
- the problem with the unusual hat retirement is you won't be able to get unusuals (about unusual hats, only 1 page at the moment)
- The effects of retiring hats on the unusual market. (too)
- I support hat retirement !!! (2 stars, because of the haters)
- What if they retired Unusuals? (one of the "what if .?." threads)
- There are too many hats. I think they should start retiring some of the old ones. (another one)
- And now a moment of silence... (community hub thread)
- etc etc etc (google "tf2 retire site:forums.steampowered.com)
C. The giant stock of the Refined metal now has its first purpose (craftcraftcraft, while you can). (Trading Conspirators could think here that the price of the metal will go up again...)
D. Mann Co Store flooded by players' money these 2 weeks (Yes, I'm happy that the game I love has more money for its future|longer existence).
E. Possible new features (such as: re-implementing these hats, with a slightly changed models; including these hats into new crates; making them tradeable via Steam Market; adding new item_quality; crafting "retired" hat with the random unusual hat to have the "retired" unusual hat, etc.), related to this "retirement".
My two words about this "update" (it will be 2 weeks later): I would like to have an option to gain these hats via: random item for each spent $20 bought items in Mann Co <Online> Store; random Duel Win item; random unusual uncrated; Secret Saxton random gift.
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